The Definitive IP & Licensing Timeline of Epyx

Most write-ups about Epyx cover the games, the people, and the rise and fall of a beloved brand (like the Epyx (1878-1990) Documentary).  These summaries rarely address the complex question of who owns what today – and they’re almost always wrong.  Decades of misinformation, often copied, pasted, and repeated without source verification, have muddied the waters.

After reviewing thousands of pages of contracts, internal documents, scans, legal filings, and bankruptcy records – and speaking with former licensees and signatories – we’re pleased to present the attorney-approved, fully sourced, factually accurate history of Epyx’s intellectual property.  If you think anything is incomplete, have further questions, or have first-hand information that may help us improve this record, please reach out to licensing@epyxgames.com.

Early Years (1978-1983)

1978

The company that would later become Epyx, Automated Simulations, was founded by Jon Freeman and Jim Connelley1.  They released their first game, Starfleet Orion.

1979

Released Invasion Orion Temple of Apshai (The start of Dunjonquest Series), Datestones of Ryn, and Morloc’s Tower

1981

Released Upper Reaches of ApshaiKeys to AcheronSorcerer of SivaTuesday Morning QuarterbackThe Dragon’s EyeRicochetJabbertalky, and Crush, Crumble and Chomp!

Jon Freeman, citing creative and managerial differences with his co-founder, leaves the company after the early success of the Dunjonquest Series[x].   Jon forms Freefall Associates with his wife Anne Westfall.

1982

Automated Simulations began using the Epyx brand for action games, shifting away from simulation titles. 

Released Danger at DrindistiCurse of RaFore!Alien GardenJumpmanArmor AssaultSword of FargoalPlattermaniaThe New WorldMonster Maze:

Epyx was publishing some games originally developed by Crystalware, and in October of 1982, Epyx acquired the entire Crystalware catalog(1).  They renamed and released Crypt of the Undead (originally The Crypt), The Nightmare (Originally The Haunted Place), Escape from Vulcan’s Isle (Originally Forgotten Island), King Arthur’s Heir (Originally Quest for Power)

Fore! may have been CompuGolf from Crystalware; there’s very limited information or screenshots from CompuGolf.   

1983

Automated Simulations officially renamed itself to Epyx, Inc.  Jim leaves to start the Connelly Group (they become a contract developer for Epyx) and Michael Katz joins as CEO.  He almost immediately acquires Starpath (originally founded as Arcadia Corporation in 1981), including its Supercharger hardware, game inventory, and all of the engineers.

The titles acquired from Starpath (and available for licensing) were:  Phaser PatrolCommunist Mutants from SpaceFireBallSuicide MissionEscape from the Mindmaster, Dragonstomper, Killer SatellitesRabbit Transit, Party MixSurvival IslandSword of Saros, Sweat!, and of course the Supercharger Hardware.  Starpath also released The Official Frogger by Sega which was developed under license.  Those rights belong to Konami. 

Released: JumpmanJumpman JuniorGateway to ApshaiPit StopOil BaronsSilicon WarriorSummer Games (originally Sweat! from Starpath), Fun with Music, and Fun with Art.  Under license, Epyx also released including Starfire/FireOneDragonriders of PernFax, and Seawolf II/Gunfight. 

Peak Epyx (1984-1989)

1984

Released:  Fast Load Cartridge, 500xj Joystick, World’s Greatest Baseball Game, Lunar Outpost, Pit Stop II, Puzzle Panic, Breakdance, Impossible Mission, and 9 to 5 Typing.   Under license, Epyx also released Isaac Asimov’s Robots of Dawn.

1979

Released Invasion Orion Temple of Apshai (The start of Dunjonquest Series), Datestones of Ryn, and Morloc’s Tower

1985

Released World’s Greatest Football Game, Summer Games II, Rogue, Chipwits, Temple of Apshai Trilogy, Winter Games, and the Programmer’s BASIC Toolkit.

This was a big year for licensing for Epyx, releasing the Lucasfilm titles Koronis Rift, Ballblazer, Rescue on Fractulus, and The EidolonBarbie and Hot Wheels were released under license from Mattel, and GI Joe under license from Hasbro. 

Epyx also started porting and publishing products from other developers including Jet Combat Simulator (Originally Fighter Pilot by Digital Integration), and Chipwits by Doug Sharp and Mike Johnston of Discourse, Inc.

1986

Epyx was firing on all cylinders and decided to develop their own handheld gaming device, internally known as the Handy

They released World Games, Championship Wrestling, Destroyer, The Movie Monster Game, Super Cycle, the Vorpal Utility Kit, and The Graphics Scrapbook Collection with 3 Chapters – Sports, Off the Wall, and School.

This year also saw the release of the Epyx 500xj Joystick, one of the more beloved joysticks for gaming consoles of the time. 

Epyx also published World Karate Championship (Originally International Karate by System Three Software Ltd.), leading to a lawsuit the following year.

1987

Data East sued Epyx claiming their copyright in Karate Champ was infringed by World Karate Championship.  The District Court ruled in Data East’s favor, but this was overturned on appeal by the US Court of Appeals for the Ninth Circuit.  It was one of the most important lawsuits in gaming history.

Meanwhile, Epyx released  Sub Battle Simulator, Street Sports Baseball, Street Sports Basketball, California Games, and Create-a-Calendar.

They created their Maxx Out! line to distribute various titles including Spy vs. Spy III and Boulder Dash Construction Kit from First Star Software; Rad Warrior, originally known as The Sacred Armour of Antirad from Palace Software; Coil Cop (originally Thing Bounces Back), Thing on a Spring, Future Knight, and Bulldog, all from Gremlin Graphics; and Tower Toppler (originally Nebulus) from Hewson.  

1988

This was a big year for Epyx with lots of releases including The Games: Summer Edition, The Games: Winter Edition, Final Assault, L.A. Crackdown, Street Sports Soccer, Street Sports Football, Impossible Mission II, 4×4 Off-Road Racing, The Sporting News Baseball, Home Video Producer, Art and Film Director, Print Magic (with Holiday Graphics), Sticker Maker, and Epyx Epics (A compilation including Break Dance, Impossible Mission, Pitstop II, and Summer Games).  Their licensed released were The Legend of Blacksilver (from Quest Software) and Metro Cross (from Namco).

Epyx also explored a new market with VHS- and cassette-based multimedia board games with VCR California Games, VCR Play Action Football, VCR Golf, Head On Football (Cassette), and Head On Baseball (Cassette).

Distributed titles included: Mind-Roll (Thalamus’s Que-Dex), Death Sword (Palace Software’s Barbarian the Ultimate Warrior), Spider-Bot (Addictive Games’ Arac), Battleship (From Elite Ltd), Space Station Oblivion (Incentive Software’s Driller), Street Cat (Rainbow Art’s Bad Cat), Techno Cop [From Gremlin Graphics], Dive Bomber [Night Raider from Gremlin Graphics and Acme Animation].

1989

This was a rough year for Epyx. Burdened by rising development costs for its Handy handheld system[8] and squeezed out of the increasingly Nintendo-dominated console market[9], the company turned to Atari Corp. for financial rescue[10]. But when Atari cut off promised royalty payments after securing exclusive hardware rights[2] for the Handy (which they renamed the Lynx), Epyx was left without a lifeline—and filed for Chapter 11 bankruptcy protection[11].

Business still continued though, and the company developed and released Chip’s Challenge, as well as the Lynx launch titles Gates of Zendocon, Blue Lightning, and Electrocop.  They also published a game compilation called Epyx Action.

Distributed titles included Omnicron Conspiracy (from First Star Software), Devon Aire in the Hidden Diamond Caper [Edge’s Inside Outing], Sports-a-Roni [Gremlin Graphics’ Alternative World Games], Axe of Rage [Palace Software’s Barbarian III], Project Neptune [Infograms’ Operation Neptune], Purple Saturn Day (from Exxos). Revenge of Defender (Hidden Treasures’ Star Ray).

Post-Bankruptcy (1990s-Present)

1990

While trying to navigate through bankruptcy and ongoing legal battles with Atari, Epyx development continued with the releases of California Games II, Snowstrike, Battle Bugs, and the additional Lynx titles  Zarlor Mercenary, and Todd’s Adventures in Slimeworld.  Epyx had also been developing for the Lynx Time Quests and Treasure Chests, which Atari released and renamed Gauntlet Third Encounter after acquiring rights to the Gauntlet franchise.  The last title developed that year was Rampage, under license from Bally.

1991

A shell of its former self, Epyx worked on continued Lynx game development, specifically Checkered Flag under license from Atari/Konami.  They also ported and maintained previous releases including California Games for Sega Genesis, and Chip’s Challenge for the Commodore 64.  They did manage some new development and released a charming and fun offering designed for the newly emerging laptop market, the Getaway Laptop Entertainment 6 Pack, including Word Salad, Cascade, Solitaire, Dominoes, Totem, and Stuffin The Briefcase.  

1992

Epyx continued porting California Games II to Amiga, Atari ST, SNES, Master System), and a variety of other Lynx titles were handed over to Atari.  The company began planning for the upcoming merger which would culminate the bankruptcy process.

Studio of Greetings based on the Print Magic 2.0 engine, may have been released, but we could not find any evidence of an actual product or media[12].

1993

On October 15, 1993 (nearly four years after the initial filing of Bankruptcy), the Honorable Thomas E. Carlson (Bankruptcy Judge) of the US Bankruptcy Court Northern District of California approved the reorganization plan for Epyx (Bankruptcy Case #3-89-03517-TC).   

All intellectual property assets of Epyx, Inc. were legally transferred as part of the confirmed and court-approved plan to Bridgestone Multimedia Group. This included all copyrights, trademarks, and associated rights to Epyx’s complete catalog of video game titles.

As a result, Bridgestone Multimedia Group is the sole and lawful owner of all Epyx-related intellectual property. Any historical licenses or sublicenses previously granted by Epyx or its former licensees have either expired or were not preserved under the reorganization plan, and no other party holds ongoing rights unless expressly granted by BMG.

A handful of remaining Epyx Developers moved over to Bridgestone Multimedia Group.  

1994

Bridgestone Multimedia Group (BMG) releases Captain Bible in the Dome of Darkness, written by former Epyx engineer Peter Engelbrite.  

BMG/Epyx releases Battle Bugs, published by Sierra Online.

1996

Game Box Série Esportes Radicals released [by whom]

BMG licenses the Starpath Supercharger product line to Cyberpunks Entertainment who release Stella Gets A New Brain, a comprehensive CD about the Starpath Supercharger Game Library.   

1997

Sony published Battlebugs for Playstation under license from

2003

2003

2005

Ironstone Partners sub-licenses rights to System 3 to create console versions of various Epyx titles.  

System Three and System 3 appear interchangeably in contemporaneous articles describing their licensing.

2006

System 3 / System Three licenses some console remake rights (PSP, DS, Wii), releases California Games, Impossible Mission.  These licenses were terminated in 2009

2008

Commodore Gaming (sublicensee) releases California Games, Impossible Mission, Impossible Mission 2, Jumpman, Pitstop 2, Summer Games II, and World Games for C64 on the Wii Virtual Console.

2010

Elite Systems

2011

License expires for Ironstone / System 3

2012

Elite Systems Group Ltd

2015

Chip’s Challenge Trademark licensed to Niffler (Chuck Sommerville, the original developer works on these versions)

2017

Exclusive Licensing Agreement with Code 10 Digital Limited,

2019

Sublicenses certain apparel rights to Seven Squared.

2021

Code 10 Sublicenses Chips Challenge 1 and 2 to Niffler for Licenses for PC.  You can buy Chip’s Challenge on SteamChip’s Challenge 2 on Steam, or a mega-pack (from either of those pages).  

Code 10 sublicenses titles to Antstream for streaming of original titles on Antstream Arcade.  You can play various Epyx titles from the Amiga, Lynx, C64, SNES, Spectrum, Amstrad, Atari 8-bit, and Megadrive on 

Sublicensed to The Retro Room Games (June 28, 2021) – You can buy cartridges for  Chip’s Challenge for GBA (Both PAL and NTSC versions), or Chip’s Challenge for SNES – PAL, SNES – NTSC, SEGA Mega Drive, or SEGA Genesis.

   

Sublicensed to Retro Games Ltd (October 26)

2022

Certain titles licensed to Andrews UK / The Pixel Room (May 17).  Extended to Subsidiary Pixel Games (June 1) – You can see the full collection of Epyx titles from Pixel Games on Steam

Sublicensed to Blaze aka Evercade (July 17).  Various Commodore 64 versions of Epyx titles are part of THEC64 Collection 1TheC64 Collection 2THEC64 Collection 3 – Cartridges and Games, and Lynx versions of our games are on the  Atari Lynx Collection 2 cartridge.

Sublicensed to Psytronik (April 7)

Sublicensed to Niffler Limited (May 14)

Sublicensed to Plaion (August 1)

Code 10 Worldwide Licensing Agreement ends in September.

2023

[Need transition from BMG to Twin Engines] Twin Engines Globla creates Epyx Games, LLC and assigns all IP to that LLC under an operating agreement. Pixel Games releases numerous Epyx titles on Steam,

2024

Twin Engine Games recruits new management to revive the Epyx brand.

Firebrand Studios sublicense terminated

2025

Epyx Games re-launches with licensable IP catalog.

California Games IP licensed to Retroroom Games for development of a modern

Early Years (1978-1983)

1978

The company that would later become Epyx, Automated Simulations, was founded by Jon Freeman and Jim Connelley1.  They released their first game, Starfleet Orion.

1979

Released Invasion Orion , Temple of Apshai (The start of Dunjonquest Series), Datestones of Ryn, and Morloc’s Tower.

1981

Released Upper Reaches of Apshai, Keys to Acheron, Sorcerer of Siva, Tuesday Morning Quarterback, The Dragon’s Eye, Ricochet, Jabbertalky, and Crush, Crumble and Chomp!

Jon Freeman, citing creative and managerial differences with his co-founder, leaves the company after the early success of the Dunjonquest Series[x].   Jon forms Freefall Associates with his wife Anne Westfall.

1982

Automated Simulations began using the Epyx brand for action games, shifting away from simulation titles. 

Released Danger at Drindisti, Curse of Ra, Fore!, Alien Garden, Jumpman, Armor Assault, Sword of Fargoal, Plattermania, The New World, Monster Maze:

Epyx was publishing some games originally developed by Crystalware, and in October of 1982, Epyx acquired the entire Crystalware catalog(1).  They renamed and released Crypt of the Undead (originally The Crypt), The Nightmare (Originally The Haunted Place), Escape from Vulcan’s Isle (Originally Forgotten Island), King Arthur’s Heir (Originally Quest for Power)

Fore! may have been CompuGolf from Crystalware; there’s very limited information or screenshots from CompuGolf.   

1983

Automated Simulations officially renamed itself to Epyx, Inc.  Jim leaves to start the Connelly Group (they become a contract developer for Epyx) and Michael Katz joins as CEO.  He almost immediately acquires Starpath (originally founded as Arcadia Corporation in 1981), including its Supercharger hardware, game inventory, and all of the engineers.

The titles acquired from Starpath (and available for licensing) were:  Phaser Patrol, Communist Mutants from Space, FireBall, Suicide Mission, Escape from the Mindmaster, Dragonstomper, Killer Satellites, Rabbit Transit, Party Mix, Survival Island, Sword of Saros, Sweat!, and of course the Supercharger Hardware.  Starpath also released The Official Frogger by Sega which was developed under license.  Those rights belong to Konami. 

Released: Jumpman, Jumpman Junior, Gateway to Apshai, Pit Stop, Oil Barons, Silicon Warrior, Summer Games (originally Sweat! from Starpath), Fun with Music, and Fun with Art.  Under license, Epyx also released including Starfire/FireOne, Dragonriders of Pern, Fax, and Seawolf II/Gunfight.

Peak Epyx (1984-1989)

1984

Released:  Fast Load Cartridge, 500xj Joystick, World’s Greatest Baseball Game, Lunar Outpost, Pit Stop II, Puzzle Panic, Breakdance, Impossible Mission, and 9 to 5 Typing.   Under license, Epyx also released Isaac Asimov's Robots of Dawn.

1985

Released World’s Greatest Football Game, Summer Games II, Rogue, Chipwits, Temple of Apshai Trilogy, Winter Games, and the Programmer’s BASIC Toolkit.

This was a big year for licensing for Epyx, releasing the Lucasfilm titles Koronis Rift, Ballblazer, Rescue on Fractulus, and The EidolonBarbie and Hot Wheels were released under license from Mattel, and GI Joe under license from Hasbro. 

Epyx also started porting and publishing products from other developers including Jet Combat Simulator (Originally Fighter Pilot by Digital Integration), and Chipwits by Doug Sharp and Mike Johnston of Discourse, Inc.

1986

Epyx was firing on all cylinders and decided to develop their own handheld gaming device, internally known as the Handy

They released World Games, Championship Wrestling, Destroyer, The Movie Monster Game, Super Cycle, the Vorpal Utility Kit, and The Graphics Scrapbook Collection with 3 Chapters - Sports, Off the Wall, and School.

This year also saw the release of the Epyx 500xj Joystick, one of the more beloved joysticks for gaming consoles of the time. 

Epyx also published World Karate Championship (Originally International Karate by System Three Software Ltd.), leading to a lawsuit the following year.

1987

Data East sued Epyx claiming their copyright in Karate Champ was infringed by World Karate Championship.  The District Court ruled in Data East's favor, but this was overturned on appeal by the US Court of Appeals for the Ninth Circuit.  It was one of the most important lawsuits in gaming history.

Meanwhile, Epyx released  Sub Battle Simulator, Street Sports Baseball, Street Sports Basketball, California Games, and Create-a-Calendar.

They created their Maxx Out! line to distribute various titles including Spy vs. Spy III and Boulder Dash Construction Kit from First Star Software; Rad Warrior, originally known as The Sacred Armour of Antirad from Palace Software; Coil Cop (originally Thing Bounces Back), Thing on a Spring, Future Knight, and Bulldog, all from Gremlin Graphics; and Tower Toppler (originally Nebulus) from Hewson.  

1988

This was a big year for Epyx with lots of releases including The Games: Summer Edition, The Games: Winter Edition, Final Assault, L.A. Crackdown, Street Sports Soccer, Street Sports Football, Impossible Mission II, 4x4 Off-Road Racing, The Sporting News Baseball, Home Video Producer, Art and Film Director, Print Magic (with Holiday Graphics), Sticker Maker, and Epyx Epics (A compilation including Break Dance, Impossible Mission, Pitstop II, and Summer Games).  Their licensed released were The Legend of Blacksilver (from Quest Software) and Metro Cross (from Namco).

Epyx also explored a new market with VHS- and cassette-based multimedia board games with VCR California Games, VCR Play Action Football, VCR Golf, Head On Football (Cassette), and Head On Baseball (Cassette).

Distributed titles included: Mind-Roll (Thalamus’s Que-Dex), Death Sword (Palace Software’s Barbarian the Ultimate Warrior), Spider-Bot (Addictive Games’ Arac), Battleship (From Elite Ltd), Space Station Oblivion (Incentive Software’s Driller), Street Cat (Rainbow Art’s Bad Cat), Techno Cop [From Gremlin Graphics], Dive Bomber [Night Raider from Gremlin Graphics and Acme Animation].

1989

This was a rough year for Epyx. Burdened by rising development costs for its Handy handheld system[8] and squeezed out of the increasingly Nintendo-dominated console market[9], the company turned to Atari Corp. for financial rescue[10]. But when Atari cut off promised royalty payments after securing exclusive hardware rights[2] for the Handy (which they renamed the Lynx), Epyx was left without a lifeline—and filed for Chapter 11 bankruptcy protection[11].

Business still continued though, and the company developed and released Chip’s Challenge, as well as the Lynx launch titles Gates of Zendocon, Blue Lightning, and Electrocop.  They also published a game compilation called Epyx Action.

Distributed titles included Omnicron Conspiracy (from First Star Software), Devon Aire in the Hidden Diamond Caper [Edge’s Inside Outing], Sports-a-Roni [Gremlin Graphics’ Alternative World Games], Axe of Rage [Palace Software’s Barbarian III], Project Neptune [Infograms’ Operation Neptune], Purple Saturn Day (from Exxos). Revenge of Defender (Hidden Treasures’ Star Ray).

Post-Bankruptcy (1990s-Present)

1990

While trying to navigate through bankruptcy and ongoing legal battles with Atari, Epyx development continued with the releases of California Games II, Snowstrike, Battle Bugs, and the additional Lynx titles  Zarlor Mercenary, and Todd’s Adventures in Slimeworld.  Epyx had also been developing for the Lynx Time Quests and Treasure Chests, which Atari released and renamed Gauntlet Third Encounter after acquiring rights to the Gauntlet franchise.  The last title developed that year was Rampage, under license from Bally.

1991

A shell of its former self, Epyx worked on continued Lynx game development, specifically Checkered Flag under license from Atari/Konami.  They also ported and maintained previous releases including California Games for Sega Genesis, and Chip's Challenge for the Commodore 64.  They did manage some new development and released a charming and fun offering designed for the newly emerging laptop market, the Getaway Laptop Entertainment 6 Pack, including Word Salad, Cascade, Solitaire, Dominoes, Totem, and Stuffin The Briefcase.  

1992

Epyx continued porting California Games II to Amiga, Atari ST, SNES, Master System), and a variety of other Lynx titles were handed over to Atari.  The company began planning for the upcoming merger which would culminate the bankruptcy process.

Studio of Greetings based on the Print Magic 2.0 engine, may have been released, but we could not find any evidence of an actual product or media[12].

1993

On October 15, 1993 (nearly four years after the initial filing of Bankruptcy), the Honorable Thomas E. Carlson (Bankruptcy Judge) of the US Bankruptcy Court Northern District of California approved the reorganization plan for Epyx (Bankruptcy Case #3-89-03517-TC).   

All intellectual property assets of Epyx, Inc. were legally transferred as part of the confirmed and court-approved plan to Bridgestone Multimedia Group. This included all copyrights, trademarks, and associated rights to Epyx’s complete catalog of video game titles.

As a result, Bridgestone Multimedia Group is the sole and lawful owner of all Epyx-related intellectual property. Any historical licenses or sublicenses previously granted by Epyx or its former licensees have either expired or were not preserved under the reorganization plan, and no other party holds ongoing rights unless expressly granted by BMG.

A handful of remaining Epyx Developers moved over to Bridgestone Multimedia Group.  

1994

Bridgestone Multimedia Group (BMG) releases Captain Bible in the Dome of Darkness, written by former Epyx engineer Peter Engelbrite.  

BMG/Epyx releases Battle Bugs, published by Sierra Online.

1996

Game Box Série Esportes Radicals released [by whom]

BMG licenses the Starpath Supercharger product line to Cyberpunks Entertainment who release Stella Gets A New Brain, a comprehensive CD about the Starpath Supercharger Game Library.   

1997

Sony published Battlebugs for Playstation under license from

2003

2003

2005

Ironstone Partners sub-licenses rights to System 3 to create console versions of various Epyx titles.  

System Three and System 3 appear interchangeably in contemporaneous articles describing their licensing.

1981

System 3 / System Three licenses some console remake rights (PSP, DS, Wii), releases California Games, Impossible Mission.  These licenses were terminated in 2009

2006

System 3 / System Three licenses some console remake rights (PSP, DS, Wii), releases California Games, Impossible Mission.  These licenses were terminated in 2009

2008

Commodore Gaming (sublicensee) releases California Games, Impossible Mission, Impossible Mission 2, Jumpman, Pitstop 2, Summer Games II, and World Games for C64 on the Wii Virtual Console.

2010

Elite Systems

2011

License expires for Ironstone / System 3

2012

Elite Systems Group Ltd

2015

Chip’s Challenge Trademark licensed to Niffler (Chuck Sommerville, the original developer works on these versions)

2017

Exclusive Licensing Agreement with Code 10 Digital Limited,

2019

Sublicenses certain apparel rights to Seven Squared.

2021

Code 10 Sublicenses Chips Challenge 1 and 2 to Niffler for Licenses for PC.  You can buy Chip’s Challenge on Steam, Chip’s Challenge 2 on Steam, or a mega-pack (from either of those pages).  

Code 10 sublicenses titles to Antstream for streaming of original titles on Antstream Arcade.  You can play various Epyx titles from the Amiga, Lynx, C64, SNES, Spectrum, Amstrad, Atari 8-bit, and Megadrive on 

Sublicensed to The Retro Room Games (June 28, 2021) - You can buy cartridges for  Chip’s Challenge for GBA (Both PAL and NTSC versions), or Chip’s Challenge for SNES - PAL, SNES - NTSC, SEGA Mega Drive, or SEGA Genesis.

   

Sublicensed to Retro Games Ltd (October 26)

2022

Certain titles licensed to Andrews UK / The Pixel Room (May 17).  Extended to Subsidiary Pixel Games (June 1) - You can see the full collection of Epyx titles from Pixel Games on Steam

Sublicensed to Blaze aka Evercade (July 17).  Various Commodore 64 versions of Epyx titles are part of THEC64 Collection 1, TheC64 Collection 2, THEC64 Collection 3 - Cartridges and Games, and Lynx versions of our games are on the  Atari Lynx Collection 2 cartridge.

  

Sublicensed to Psytronik (April 7)

Sublicensed to Niffler Limited (May 14)

Sublicensed to Plaion (August 1)

Code 10 Worldwide Licensing Agreement ends in September.

2023

[Need transition from BMG to Twin Engines]

Twin Engines Globla creates Epyx Games, LLC and assigns all IP to that LLC under an operating agreement.  

Pixel Games releases numerous Epyx titles on Steam,

2024

Twin Engine Games recruits new management to revive the Epyx brand.

Firebrand Studios sublicense terminated

2025

Epyx Games re-launches with licensable IP catalog.

California Games IP licensed to Retroroom Games for development of a modern

Sources

  1. Freeman, Jon.  Jon Freeman, co-founder of Automated Simulations / EPYX — Interview. Interview by Kay Savetz. YouTube, 30 July 2015. https://www.youtube.com/watch?v=DrXlx8pV5pM
  2. Jermaine, John.  “All About EPYX”, Commodore Magazine, Vol. 10 No. 8 (August 1989), pp. 50-53, 69-73.   Retrieved from https://archive.org/details/cbm_magazine_index-cbm/cbm/1989/cbm-32-198908/page/50/mode/1up.
  3. Jermaine, John.  “Epyx and the Quest for Olympic Gold”, Commodore Magazine, Vol. 9 No. 7 (July 1988), pp. 50-53, 96-100.  Retrieved from https://archive.org/details/cbm_magazine_index-cbm/cbm/1988/cbm-19-198807/page/50/mode/1up
  4. Freeman, Jon and Westfall, Anne.  Interview by James Hague, Halcyon Days: Interviews with Classic Computer and Video Game Programmers, 1997. https://dadgum.com/halcyon/BOOK/FREEFALL.HTM
  5. Epyx Inc. Epyx Computer Software Strategy Games for the Action-Game Player: 1983 Catalog. Sunnyvale, CA: Epyx Inc., 1983. Archived at the Internet Archive: https://web.archive.org/web/20100613141439/http://www.lahtermaher.org/pub/emulators/apple/documentation/advertisements/Epyx%20Catalog%201983.pdf
  6. Maher, Jimmy. “From Automated Simulations to Epyx.” The Digital Antiquarian, August 2, 2013. Retrieved from https://www.filfre.net/2013/08/from-automated-simulations-to-epyx/
  7. Barton, Matt, and Loguidice, Bill. “A History of Free Fall Associates.” Gamasutra, June 2, 2007. Retrieved from https://www.gamedeveloper.com/pc/a-history-of-free-fall-associates 
  8. Kent, Steven L. The Ultimate History of Video Games, Vol. 1. Three Rivers Press, 2001. Chapter 17, pp. 399-401.
  9. Sheff, David. Game Over: How Nintendo Conquered the World. Vintage, 1994. pp. 220–225.
  10. “Atari to Market Color Handheld Video Game,” Los Angeles Times, August 30, 1989. https://www.latimes.com/archives/la-xpm-1989-08-30-fi-916-story.html 
  11. “Epyx Files for Bankruptcy,” InfoWorld, Vol. 11 No. 39 (September 25, 1989), p. 8. Retrieved from https://archive.org/details/infoworld-1989-09-25/page/n7/
  12. United States Patent and Trademark Office (USPTO). “Studio of Greetings!” Trademark Registration No. 1,746,356. Registered Jan. 12, 1993; cancelled July 20, 1999. Accessed July 4, 2025. https://tsdr.uspto.gov/#caseNumber=74223720
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