Seawolf II and Gun Fight (1983) is a dual-game compilation that brings two classic arcade hits to the Atari 8-bit home computer. Originally developed in the mid-1970s by Midway and Taito, these titles were adapted by Epyx in 1983 to preserve their fast-paced, competitive gameplay for a new generation of home users.
In Gun Fight, players take on the role of Old West gunslingers in a face-off across the desert plains. Each duelist can move in all directions, firing at their opponent while dodging behind obstacles like cacti and stagecoaches. Bullets are blocked by scenery, encouraging both aim and movement strategy. Originally designed by Tomohiro Nishikado and re-engineered by Midway using one of the earliest uses of a microprocessor in a video game, Gun Fight is widely credited as the first game to depict human-to-human combat.
Seawolf II, meanwhile, is a vertical shooter where players command a horizontally moving submarine at the screen’s bottom, firing torpedoes upward to hit passing ships while avoiding mines and other obstacles. With a limited number of torpedoes per reload and fast-moving targets, it’s a test of timing and accuracy. A follow-up to the original Sea Wolf (1976), Seawolf II retains the tension and quick-reflex design of its arcade predecessor, now without the physical periscope cabinet but with the same torpedo-counting and reload strategy.
Together, the compilation pays tribute to early arcade innovation while offering timeless two-player fun. These titles stand as milestones in the evolution of both competitive multiplayer and early action gameplay.
Another set of arcade classics that Epyx ported to home computers. The IP belongs to Midway and/or Taito who should be contacted for further details.